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bot is a machinima piece ( animation using game engine technology ) that I wrote and animated for the "Make Something Unreal" contest sponsored by Nvidia and Atari. Models were built and textured in 3DS MAX and then imported into the Unreal editor. Scenes, cameras and actions in Matinee were scripted by myself.

Simon Feltman was the technical director on the project and did much of the heavy UED character and mover scripting and ultimately was a great problem solver with any unrealEd issues. Giampiero Scuderi composed an amazingly rich and beautiful score to set the mood.

The movie is fairly slow paced and rather lengthy for a machinima short ( 23 minutes ) ... it's also too large for me to host here. If you'd like to see bot in it's entirety you can download it from one of these mirrors: Machinima.com or FilePlanet